3D Vision & Depth Estimation
Single-Stage Multi-Person Pose Estimation with Distribution-Oriented Feature Correction
A single-stage multi-person human pose-estimation network with distribution-oriented feature correction for accurate keypoint localization. (M.S. thesis, 2026)
Design of 3D Hand Mesh Reconstruction from Monocular Image
Graph Convolutional Networks (GCNs) are well-suited for human action recognition using skeleton data, as they handle non-Euclidean structures like human joints and avoid issues with environmental noise affecting RGB images. However, GCNs often suffer from high latency and low power efficiency on CPU and GPU platforms due to computational complexity. To address this.....
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以非局部的解碼器-擠壓-激勵網路及自適應深度列表達成基於編碼器-解碼器的單鏡頭深度估計任務
單鏡頭深度估計是計算機視覺中的一個重要議題。近年來,基於卷積神經網路的編碼器-解碼器架構中展現了合理的結果。在一個強大的編碼器下,人們發現即使是簡單的上採樣過程也能達到良好的準確度....
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MONOCULAR 3D BASED HUMAN POSE ESTIMATION WITH REFINEMENT BLOCK AND SPECIAL LOSS FUNCTION
In this architecture, we present a 3D HPE by monocular. We use the multi-loss method that depends on 2D heatmaps and volumetric heatmaps and a refinement block to locate root-relative 3D human pose....
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Multitask Learning on 3D Hand Pose Estimation with Continuous Joints Heatmap
In recent years, deep learning algorithms have been accelerated with GPUs or other volume acceleration hardware, and deep neural networks have gained significant improvements in various tasks....
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Equipped with Monocular Depth Estimation and Efficient and Accurate Visual Tracking via Cross-Attention Transformer for Human-Following System
With the advancement of technology and the development of human civilization, intelligent robots as "service robots" have been gradually integrated into the practical application of people's daily lives and the good assistants for people’s family life, medical and health, entertainment, and social security. In this paper.....
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Superpixel 2D to 3D Conversion
此演算法基於superpixel的2D-to-3D,是一個自動深度擷取轉換方法。近來三維立體影像需求的
增加,而三維影像內容資源之缺乏。如果想容易的享受到逼真的立體視覺效果,勢必需要開發低成本、高效率的轉換方
法,將原本二維的影像快速的轉換成三維立體影像。...
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2D to 3D Conversion
隨著近年來3D電影的風行,如阿凡達(Avatar)與魔境夢遊(Alice in
Wonderland)等電影的推出,3D已在全球掀起一股熱潮,然而3D立體顯示技術並非最近幾年才有,早在1928年John
Logie Baird就已開發出第一套立體電視系統,而在1935年也已經出現第一部彩色 3D
立體電影,隨後在1950年代美國也拍攝了許多部的3D立體電影。
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